“Debugging and Release”的版本间的差异
来自部落与弯刀Wiki
第5行: | 第5行: | ||
− | Select a local MOD (if it is a scenario MOD, please go to the Scenario page | + | Select a local MOD (if it is a scenario MOD, please go to the Scenario page) |
[[文件:勾选本地模组.png|无|缩略图|856x856像素|Select local MOD]] | [[文件:勾选本地模组.png|无|缩略图|856x856像素|Select local MOD]] | ||
第11行: | 第11行: | ||
Start debugging | Start debugging | ||
− | |||
==='''2. Upload and release MOD'''=== | ==='''2. Upload and release MOD'''=== |
2020年9月21日 (一) 21:14的版本
1. Debugging MOD in the game
After finishing editing your MOD, you can start to debug directly.
Select a local MOD (if it is a scenario MOD, please go to the Scenario page)
Start debugging
2. Upload and release MOD
Click to upload your MOD to Steam Workshop
Decide the project’s visibility, select a cover image for the player to preview, enter an update note, and click Submit to finish uploading.
Please wait for a while after the uploading succeeded as there might be a latency.