“Map Editor”的版本间的差异
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(创建页面,内容为“===地图图块绑定方法=== 在图块属性中的绑定信息字段中输入如下信息格式: 绑定类型:绑定对象ID:绑定参数信息 如: place_wg…”) |
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− | === | + | ==='''Tile Binding'''=== |
− | + | Enter content that follows the format below in the Binding Info field of a tile’s attribute. | |
− | + | Binding type:bound object ID:parameter. | |
− | + | E.g. place_wgt:ID1. | |
− | + | In the world map, the following binding types are supported: | |
− | * | + | *place_wgt: Location-bound tile. The object ID is the location ID. No parameter. |
− | * | + | *place_firepos: Position of a burning place. The object ID is the location ID. No parameter. |
− | * | + | *trigger_wgt: Trigger-bound tile. The object ID is the trigger ID. No Parameter. |
− | * | + | *obs_wgt: Obstacle-bound tile. The object ID is the Obstacle ID. No parameter. |
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− | + | In the battle maps and dungeon maps, the following bindings are supported: | |
− | * | + | *bind_area: Collision-area-bound Tile. The object ID is the control ID of the collision area. |
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− | === | + | ==='''Map Object Control Info'''=== |
− | + | Please note: this field only works on battle maps and dungeon maps. | |
− | + | Enter content that follows the format below in the Binding Info field of a tile’s attribute. | |
− | + | Control ID: initial status (0: Normal; -1: Hidden). | |
* | * | ||
* | * |
2020年9月22日 (二) 01:19的最新版本
Tile Binding
Enter content that follows the format below in the Binding Info field of a tile’s attribute.
Binding type:bound object ID:parameter.
E.g. place_wgt:ID1.
In the world map, the following binding types are supported:
- place_wgt: Location-bound tile. The object ID is the location ID. No parameter.
- place_firepos: Position of a burning place. The object ID is the location ID. No parameter.
- trigger_wgt: Trigger-bound tile. The object ID is the trigger ID. No Parameter.
- obs_wgt: Obstacle-bound tile. The object ID is the Obstacle ID. No parameter.
In the battle maps and dungeon maps, the following bindings are supported:
- bind_area: Collision-area-bound Tile. The object ID is the control ID of the collision area.
Map Object Control Info
Please note: this field only works on battle maps and dungeon maps.
Enter content that follows the format below in the Binding Info field of a tile’s attribute.
Control ID: initial status (0: Normal; -1: Hidden).