Map Editor

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Rehtaf讨论 | 贡献2020年9月22日 (二) 01:19的版本 →‎地图图块绑定方法
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Tile Binding

Enter content that follows the format below in the Binding Info field of a tile’s attribute.

Binding type:bound object ID:parameter.

E.g. place_wgt:ID1.

In the world map, the following binding types are supported:

  • place_wgt: Location-bound tile. The object ID is the location ID. No parameter.
  • place_firepos: Position of a burning place. The object ID is the location ID. No parameter.
  • trigger_wgt: Trigger-bound tile. The object ID is the trigger ID. No Parameter.
  • obs_wgt: Obstacle-bound tile. The object ID is the Obstacle ID. No parameter.


In the battle maps and dungeon maps, the following bindings are supported:

  • bind_area: Collision-area-bound Tile. The object ID is the control ID of the collision area.


Map Object Control Info

Please note: this field only works on battle maps and dungeon maps.

Enter content that follows the format below in the Binding Info field of a tile’s attribute.

Control ID: initial status (0: Normal; -1: Hidden).