“Debugging and Release”的版本间的差异

来自部落与弯刀Wiki

第2行: 第2行:
 
After finishing editing your MOD, you can start to debug directly.
 
After finishing editing your MOD, you can start to debug directly.
  
[[文件:启动调试.png|无|缩略图|856x856像素|Start debugging]]
+
[[文件:Start debugging.png|无|缩略图|900x900px|Start debugging]]
  
  
 
Select a local MOD (if it is a scenario MOD, please go to the Scenario page)
 
Select a local MOD (if it is a scenario MOD, please go to the Scenario page)
  
[[文件:勾选本地模组.png|无|缩略图|856x856像素|Select local MOD]]
+
[[文件:Select local MOD.png|无|缩略图|1200x1200px|Select local MOD]]
  
  

2020年9月22日 (二) 01:51的版本

1. Debugging MOD in the game

After finishing editing your MOD, you can start to debug directly.

Start debugging


Select a local MOD (if it is a scenario MOD, please go to the Scenario page)

Select local MOD


Start debugging

2. Upload and release MOD

Click to upload your MOD to Steam Workshop

Click to upload your MOD to Steam Workshop


Decide the project’s visibility, select a cover image for the player to preview, enter an update note, and click Submit to finish uploading.

Please wait for a while after the uploading succeeded as there might be a latency.