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This page was translated with machine assistance. The Simplified Chinese version is the authoritative reference.

Battle Story Commands

Battle story commands are used by the battle event executor. They are similar to common story commands, but their runtime context is the current battle, and they do not automatically pause the battle flow. Use battle commands such as PAUSE and RESUME when you need to pause or resume combat.

Each command includes its format, parameters, and purpose. When writing battle events, fill parameters according to the format shown in the index.

Battle Story Commands ...

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