Skip to content
Type a keyword to search.
This page was translated with machine assistance. The Simplified Chinese version is the authoritative reference.

Testing and Publishing

After editing the MOD files, you can start debugging directly.

Start debugging

Start debugging

Enable the local MOD. If it is a story campaign, enable it on the story campaign page.

Enable local MOD

Enable local MOD

You can then begin debugging.

Click upload to Steam Workshop.

Upload to Steam Workshop

Upload to Steam Workshop

Set the project’s visibility, preview image, and update notes, then click submit to publish it to Steam.

After the upload succeeds, Steam may take a short time to update.